![]() Some users have noticed that Godot 4.x may be more sluggish than its predecessor, Godot 3.x. KenneyNL pointed out the performance difference and suggested enabling Single Window Mode as a workaround. However, this setting limits the ability to break off windows, which may be a downside for users with multiple monitors. It’s important to consider [...] Via https://funfect.games/fixing-godot-4-x-ui-lag/
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ABOUT MEHi, I am Clifford H. Sullivan, your dedicated source for gaming and gaming updates. Hailing from the gaming hub of Seattle, Washington, I'm not just passionate about pixels and controllers; I live and breathe the virtual world. When I'm not diving into the latest game releases or dissecting gaming news, you'll find me honing my skills on the basketball court or exploring the vibrant local music scene. Join me on this thrilling gaming journey, where every update is a new level of excitement! ArchivesNo Archives Categories |